MEDUZARTS, YOUR COMPANION ON A VIDEOGAME JOURNEY


Behind the pixels, there are people first, with ideas and objectives.

We believe that from the start, the relationship between you and us is key, and open communication is essential. With such mindset, we are convinced that mostly everything can be possible.

Meduzarts offers you a full set of services within an integrated solution for all story-related content for your game, whether for game narrative or marketing purposes.


It is then all about getting along, discussing about the objectives and challenges of your project, and tailor a solution for you, whether it would bring us to the full turnkey solution, or an "à la carte" approach.


GAME NARRATIVE CONTENT
FOR DEVELOPERS


CREATIVE CONSULTING


  • Script Doctoring
  • Storyboarding & Animatics
  • Concepts & Designs
  • Previzualisation
  • Editing

MARKETING CONTENT
FOR PUBLISHERS


CREATIVE CONSULTING


  • Visual and Brand ID
  • Logo Development
  • Script Doctoring
  • Storyboarding & Animatics
  • Concepts & Designs
  • Previzualisation

CINEMATICS PRODUCTION


  • CG Cinematics (Pre-Rendered)
  • In-Game Cinematics | Capture
  • In-Game Cinematics, Realtime

CINEMATICS TRAILERS


  • CG TRAILERS
  • In-Game trailers:
    • gameplay
    • world | contextual | narrative trailers

GAME NARRATIVE CONTENT
FOR DEVELOPERS


ASSETS DEVELOPMENT


  • Modeling & Scupting
  • Rigging (Body & Facial)
  • Surfacing
  • Character Simulation (Cloth & Hair)
  • FX (Particles | Simulation | Shot-Based FX)

MARKETING CONTENT
FOR PUBLISHERS


ASSETS DEVELOPMENT


  • Modeling & Scupting
  • Rigging (Body & Facial)
  • Surfacing
  • Character Simulation (Cloth & Hair)

ANIMATION SUPPORT & SERVICES


  • Motion Capture Direction & Supervision
  • Characters Intro videos
  • Idle Animations
  • PIP / Secondary Videos

KEY ART PRODUCTION (HIGH RESOLUTION STILL ASSETS)


  • Full Campaigns
  • Primary, Secondary, Tertiary Pieces
  • Stand Alone Key Art pieces
  • Animable / Interactive Logos & Key Art

POST-PRODUCTION


  • Compositing - Polish Work
    • CG Material
    • In-Game Material
    • Live Action Material

SECONDARY MARKETING ASSETS


  • In-Game Screenshots Production
  • In-Game Character Still Renderings